Real-time strategy

Results: 175



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21Game design / Academia / Leisure / Cognition / Formal sciences / Artificial intelligence / Video game development / Dynamic game difficulty balancing / Reinforcement learning / Learning / Neats and scruffies / Real-time strategy

Real-time challenge balance in an RTS game using rtNEAT Jacob Kaae Olesen, Georgios N. Yannakakis, Member, IEEE, and John Hallam that NEAT is capable of matching the challenge of the AI agent to the skill of a hard-coded

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Source URL: www.csse.uwa.edu.au

Language: English - Date: 2009-02-05 01:17:34
22

A Survey of Real-Time Strategy Game AI Research and Competition in StarCraft Santiago Onta˜ non, Gabriel Synnaeve, Alberto Uriarte, Florian Richoux, David Churchill, Mike Preuss

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Source URL: hal.univ-nantes.fr

Language: English - Date: 2016-03-18 13:04:26
    23

    Behaviour Oriented Design for Real-Time-Strategy Games An Approach on Iterative Development for STARCRAFT AI Swen Gaudl Department of Computer Science University of Bath

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    Source URL: www.fdg2013.org

    Language: English - Date: 2013-05-13 10:49:51
      24Software engineering / Software / Computer programming / Glasgow Haskell Compiler / Haskell / Real-time strategy

      Static Analysis and Code Optimizations in Glasgow Haskell Compiler Ilya Sergey

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      Source URL: ilyasergey.net

      Language: English - Date: 2016-03-01 06:31:32
      25

      Press release Supremacy 1914 appears on POPMOG Freiburg, : „Supremacy 1914‰, the real-time strategy game from Bytro Labs, appears now on the browser games platform „POPMOG‰. The browser game portal POPMOG

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      Source URL: www.bytro.com

      Language: English
        26Information technology management / Web services / Federated Architecture / Supply chain / Customer experience / Service-oriented architecture / Marketing / Workflow / Strategic management / Business / Management / Enterprise application integration

        On Demand The strategy journal dedicated to one subject: How to build the “Agile, Real-Time Enterprise”, an organisation capable of fluidly adapting itself to change.

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        Source URL: www.looselycoupled.com

        Language: English - Date: 2003-06-27 14:46:06
        27Software / Leisure / Game design / Human behavior / Gameplay / User interface / Game studies / Game / Real-time strategy / Video game genres / User interface techniques / Human–computer interaction

        Juul, Norton - Easy to Use and Incredibly Difficult camera-readyv2

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        Source URL: www.jesperjuul.net

        Language: English - Date: 2011-02-11 12:55:30
        28

        A REAL-TIME SIGNAL CONTROL STRATEGY FOR MITIGATING THE IMPACT OF BUS STOPS ON URBAN ARTERIALS Traffic Flow Theory and Characteristics Committee 2014 Summer Meeting August 11, 2014

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        Source URL: tft.ceng.calpoly.edu

        Language: English - Date: 2014-08-14 01:22:20
          29Real-time web / Technology / Text messaging / Websites / Social information processing / Microblogging / Twitter usage / USAbilAraby / Twitter / World Wide Web / Social media

          Template Twitter strategy for Government Departments 1 About this document This document describes why and how we intend to establish and manage a corporate

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          Source URL: www.mikekujawski.ca

          Language: English - Date: 2013-07-15 11:28:38
          30Manchester United F.C. / Sport in Manchester / Association football culture / Mintel / Deloitte / Real Madrid C.F. / Football in China / Football in England / South Korea / Association football / Sports / Premier League

          EUROPEAN FOOTBALL CLUBS AND THEIR OVERSEAS FANS: TIME TO RETHINK MARKETING? Dr Simon Chadwick Professor of Sport Business Strategy and Marketing, Coventry University Business

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          Source URL: www.playthegame.org

          Language: English - Date: 2014-05-07 09:54:14
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